Plichtsbesef: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
kGeen bewerkingssamenvatting
kGeen bewerkingssamenvatting
Regel 1: Regel 1:
{| style="width: 85%; margin: auto;"
{| style="width: 85%; margin: auto;"
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Call of Duty'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | [[File:Call_of_duty.png|link=]] '''Call of Duty'''
|-
|-
| style="text-align: center;" |[[File:Call_of_duty.png|link=]]
| style="text-align: center;" |Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Units'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | [[File:Army.png|40px]] '''Units'''
|-
|-
| style="text-align: center;" |[[File:Campeao_Artico.jpg|45px|link=Champion]]  
| style="text-align: center;" |[[File:Campeao_Artico.jpg|45px|link=Champion]]  
|}
|}

Versie van 6 jul 2016 17:15

Call of duty.png Call of Duty
Grants attack and defense bonus to all friendly units when this unit is killed. Only applicable once.
Army.png Units
Campeao Artico.jpg