Ridder: verschil tussen versies

Uit Forge of Empires - Wiki NL
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Geen bewerkingssamenvatting
 
Regel 2: Regel 2:
{|  
{|  
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_feudal_knight-4ede26f52.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_feudal_knight-c804ac414.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 38: Regel 38:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
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| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_feudal_knight-a19c1cc64.jpg}}<br />Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_feudal_knight-988efe610.jpg}}<br />Hoge middeleeuwen
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Snelle eenheid
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} Snelle eenheid
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | 280
| style="background-color:#154040;border-color:#3bbaba;color:#9bf7f7;text-align:center;" | 280

Huidige versie van 29 mrt 2023 om 13:55

armyuniticons_90x90_feudal_knight-c804ac414.jpg
Eigenschappen
Te trainen in::
military-f78f239f6.png
Ridderstal
Trainingskosten:
icon_construction_reduction-df2ba2025.png
80
money-ecd40aa19.png
, 340
supplies-660dd9d0f.png
Trainingstijd:
time-acd387ad4.png
4u
military_boost-e235e8b99.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
chivalry-62cdfaf13.png

Ridderschap
Krijgt aanvals- en verdedigingsbonus als het de enige eenheid met "Ridderschap" in het leger is.


Tijdperk Type
rank-57652d887.png
attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
attack-3362ba9d7.png

Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_feudal_knight-988efe610.jpg

Hoge middeleeuwen
fast-1c8a69511.png
Snelle eenheid
280 16 17 1 24
short_ranged-39a9cb259.png
+6
short_ranged-39a9cb259.png
+6