Schurk: verschil tussen versies

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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''{{PAGENAME}}'''
{|  
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| style="text-align: center;" colspan="2" |[[File:Agente Secreto.jpg|link=]]
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rogue.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
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| style="width: 30%;"| Tijdperk:
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;"| [[File:Icon_reward_age.png|link=]] Alle tijdperken
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Schurkenschuilplaats]], [[Schurkenhol]]
|-
|-
| style="width: 30%;"| Type:
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;"| [[File:Icon_reward_military_unit_light_infantry.png|link=]] Lichte eenheid
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} Geen kosten
|-
|-
| style="width: 30%;"| Aanval:
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;"| [[File:Icon_attack.png|link=]] 100
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 1d<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-
| style="width: 30%;"| Verdediging:
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;"| [[File:Icon_defense.png|link=]] 1
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 2u 24m per treffer
|-
| style="width: 30%;"| Bereik:
| style="width: 70%;"| [[File:Icon_range.png|link=]] 1
|-
| style="width: 30%;"| Verplaatsing:
| style="width: 70%;"| [[File:Icon_movement.png|link=]] 14
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Bonussen'''
|-
| style="width: 30%;"| Aanval:
| style="width: 70%;"| ''Geen''
|-
| style="width: 30%;"| Verdediging:
| style="width: 70%;"| ''Geen''
|-
|-
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
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| style="text-align: center;" colspan="2" | [[File:Rogue.png|link=Geheime identiteit]] [[Geheime identiteit]]
|-
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Overige Info'''
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rogue.png}}<br />[[Eenheidvaardigheden|Geheime identiteit]]
|-
| Negeert eerste schade en verandert in een eenheid van het eigen leger. Sterft in plaats daarvan als er geen eenheid zonder geheime identiteit meer is.
| style="width: 30%;"| Gevechtspunten:
|}
| style="width: 70%;"| [[File:Icon_rank.png|link=]] 200
 
|-
 
| style="width: 30%;"| Vereisten:
{| style="margin: auto;"
| style="width: 70%;"| [[File:Military_small.png|link=]] [[Schurkenschuilplaats]]
|-
| style="width: 30%;"| Trainingskosten:
| style="width: 70%;"| [[File:Icon_construction_reduction.png|link=]] ''Geen''
|-
|-
| style="width: 30%;"| Trainingsduur:  
! style="text-align: center; font-weight: bold;" | Tijdperk
| style="width: 70%;"| [[File:Icon_time.png|link=]] 24 uur
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}}
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-
| style="width: 30%;"| Genezingstijd:  
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_rogue.jpg}}<br />Geen tijdperk
| style="width: 70%;"| [[File:Icon_time.png|link=]] 144 min/levenspunt
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 200
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 100
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 1
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | 14
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Geen
| style="background-color:#654321;border-color:#123456;color:#efdba6;text-align:center;" | Geen
|}
|}
<!-- SMW code -->
<span style="display:none">
[[Category:Geen tijdperk Eenheden]]
[[Age::Geen tijdperk]]
[[Type::Lichte eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[Attack::100]]
[[Defense::1]]
[[Range::1]]
[[Movement::14]]
[[AgeBackgroundColor::654321]]
[[AgeBorderColor::123456]]
[[AgeFontColor::efdba6]]
[[Points::200]]
[[Name::Schurk]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rogue.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/rogue.png]]
[[SkillName1::Geheime identiteit]]
</span>

Versie van 21 feb 2019 08:53

armyuniticons_90x90_rogue.jpg
Eigenschappen
Te trainen in::
military.png
Schurkenschuilplaats, Schurkenhol
Trainingskosten:
icon_construction_reduction.png
Geen kosten
Trainingstijd:
time.png
1d
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
2u 24m per treffer
Vaardigheden
rogue.png

Geheime identiteit
Negeert eerste schade en verandert in een eenheid van het eigen leger. Sterft in plaats daarvan als er geen eenheid zonder geheime identiteit meer is.


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_rogue.jpg

Geen tijdperk
light_melee.png
Lichte eenheid
200 100 1 1 14 Geen Geen

Geen tijdperk Lichte eenheid https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png 100 1 1 14 654321 123456 efdba6 200 Schurk https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_rogue.jpg https://foenl.innogamescdn.com/assets/shared/icons/rogue.png Geheime identiteit