Scimitar: verschil tussen versies

Uit Forge of Empires - Wiki NL
Naar navigatie springen
Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
Regel 1: Regel 1:
<!-- This page is automatically generated. Manual edits will be overwritten! -->
<!-- This page is automatically generated. Manual edits will be overwritten! -->
{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Scimitarhangar]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Scimitarhangar]]
|-
|-  
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-  
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]]
| Valt een rij van vijanden aan tot 2 tegels achter de doelvijand zonder vergelding
| Valt een rij van vijanden aan tot 2 tegels achter de doelvijand zonder vergelding
Regel 26: Regel 26:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Oceanische toekomst Eenheden]]
[[Age::Oceanische toekomst]]
[[UnitType::Lichte eenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[Attack::180]]
[[Defense::200]]
[[Range::1]]
[[Movement::35]]
[[AgeBackgroundColor::19483c]]
[[AgeBorderColor::3fffe1]]
[[AgeFontColor::cbfff3]]
[[Points::9270]]
[[Name::Scimitar]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath.png]]
[[SkillName1::Drakenadem]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[AttackBonusValue1::+140]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]]
[[AttackBonusValue2::+160]]
[[AttackBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[AttackBonusValue3::+70]]
[[AttackBonusImage4::https://foenl.innogamescdn.com/assets/shared/icons/house.png]]
[[AttackBonusValue4::+40]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png]]
[[DefenseBonusValue1::+140]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/fast.png]]
[[DefenseBonusValue2::+160]]
[[DefenseBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/rocks.png]]
[[DefenseBonusValue3::+70]]
[[DefenseBonusImage4::https://foenl.innogamescdn.com/assets/shared/icons/forest.png]]
[[DefenseBonusValue4::+45]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
Regel 74: Regel 37:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_scimitar.jpg}}<br />Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_scimitar.jpg}}<br />Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid

Versie van 12 jan 2021 11:15

armyuniticons_90x90_scimitar.jpg
Eigenschappen
Te trainen in::
military.png
Scimitarhangar
Trainingskosten:
icon_construction_reduction.png
4.800
money.png
, 3.200
supplies.png
Trainingstijd:
time.png
4u
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
24m per levenspunt
Vaardigheden
dragon_breath.png

Drakenadem
Valt een rij van vijanden aan tot 2 tegels achter de doelvijand zonder vergelding


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_scimitar.jpg

Oceanische toekomst
light_melee.png
Lichte eenheid
9.270 180 200 1 35
heavy_melee.png
+140
fast.png
+160
rocks.png
+70
house.png
+40
heavy_melee.png
+140
fast.png
+160
rocks.png
+70
forest.png
+45