Scimitar: verschil tussen versies
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(2 tussenliggende versies door dezelfde gebruiker niet weergegeven) | |||
Regel 2: | Regel 2: | ||
{| | {| | ||
|- | |- | ||
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar.jpg}} | | style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_scimitar-fa77f9954.jpg}} | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' | ||
|- | |- | ||
| style="width: 30%;" | '''Te trainen in::''' | | style="width: 30%;" | '''Te trainen in::''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Scimitarhangar]] | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military-f78f239f6.png}} [[Scimitarhangar]] | ||
|- | |- | ||
| style="width: 30%;" | '''Trainingskosten:''' | | style="width: 30%;" | '''Trainingskosten:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}} | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction-df2ba2025.png}} 4.800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money-ecd40aa19.png}}, 3.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies-660dd9d0f.png}} | ||
|- | |- | ||
| style="width: 30%;" | '''Trainingstijd:''' | | style="width: 30%;" | '''Trainingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost-e235e8b99.png}} De gilderekruteringsbonus verlaagt de trainingstijd | ||
|- | |- | ||
| style="width: 30%;" | '''Genezingstijd:''' | | style="width: 30%;" | '''Genezingstijd:''' | ||
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt | | style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time-acd387ad4.png}} 24m per levenspunt | ||
|- | |- | ||
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden''' | ||
|- | |- | ||
|- | |- | ||
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]] | | style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/dragon_breath-0d6314d35.png}}<br />[[Eenheidvaardigheden#Drakenadem|Drakenadem]] | ||
| Valt een rij van vijanden aan tot 2 tegels achter de doelvijand zonder vergelding | | Valt een rij van vijanden aan tot 2 tegels achter de doelvijand zonder vergelding | ||
|} | |} | ||
Regel 30: | Regel 30: | ||
! style="text-align: center; font-weight: bold;" | Tijdperk | ! style="text-align: center; font-weight: bold;" | Tijdperk | ||
! style="text-align: center; font-weight: bold;" | Type | ! style="text-align: center; font-weight: bold;" | Type | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/range-e99118ab5.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement.png}} | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/movement-873373c46.png}} | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack-3362ba9d7.png}}<br />Bonus | ||
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus | ! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus | ||
|- | |- | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_scimitar.jpg}}<br />Oceanische toekomst | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_scimitar-c0e838a0f.jpg}}<br />Oceanische toekomst | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png}} Lichte eenheid | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/light_melee-164093475.png}} Lichte eenheid | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9.270 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 9.270 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 180 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 180 | ||
Regel 45: | Regel 45: | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 1 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 1 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 35 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 35 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +160<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/house.png}} +40 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +160<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/house-776699716.png}} +40 | ||
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast.png}} +160<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest.png}} +45 | | style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/heavy_melee-a77a87477.png}} +140<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/fast-1c8a69511.png}} +160<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rocks-47b91dbfb.png}} +70<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/forest-cfdc5b68b.png}} +45 | ||
|} | |} |
Huidige versie van 29 mrt 2023 om 13:56
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Eigenschappen | |
Te trainen in:: | ![]() |
Trainingskosten: | ![]() ![]() ![]() |
Trainingstijd: | ![]() ![]() |
Genezingstijd: | ![]() |
Vaardigheden | |
![]() Drakenadem |
Valt een rij van vijanden aan tot 2 tegels achter de doelvijand zonder vergelding |
Tijdperk | Type | ![]() |
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![]() Bonus |
![]() Bonus |
---|---|---|---|---|---|---|---|---|
![]() Oceanische toekomst |
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9.270 | 180 | 200 | 1 | 35 | ![]() ![]() ![]() ![]() |
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