Seringen tuin - Lv.2: verschil tussen versies

Uit Forge of Empires - Wiki NL
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(Nieuwe pagina aangemaakt met '<!-- This page is automatically generated. Manual edits will be overwritten! --> {| |- | style="text-align: center;" colspan="2" | https://foenl.innogamescdn.com/assets/city/buildings/W_SS_MultiAge_HERO24B2-664441fa7.png |- | style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen''' |} {| |- | style="text-align: left;" colspan="2" | * {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icon...')
 
Geen bewerkingssamenvatting
Regel 56: Regel 56:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#503d09;border-color:#d5b945;color:#ffe783;" | Bronstijd
! style="text-align: center; font-weight: bold; width: 150px; background-color:#503d09;border-color:#d5b945;color:#ffe783;" | Bronstijd
| style="text-align: center; padding: 0" | 40 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 40 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 20 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 20 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 66: Regel 66:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 74: Regel 74:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#521e09;border-color:#ff7772;color:#f4eea7;" | IJzertijd
! style="text-align: center; font-weight: bold; width: 150px; background-color:#521e09;border-color:#ff7772;color:#f4eea7;" | IJzertijd
| style="text-align: center; padding: 0" | 64 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 64 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 50 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 84: Regel 84:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 92: Regel 92:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#324125;border-color:#77ad81;color:#cce2a2;" | Vroege middeleeuwen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#324125;border-color:#77ad81;color:#cce2a2;" | Vroege middeleeuwen
| style="text-align: center; padding: 0" | 160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 160 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 80 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 80 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 102: Regel 102:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 110: Regel 110:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#154040;border-color:#3bbaba;color:#9bf7f7;" | Hoge middeleeuwen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#154040;border-color:#3bbaba;color:#9bf7f7;" | Hoge middeleeuwen
| style="text-align: center; padding: 0" | 320 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 320 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 110 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 110 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 120: Regel 120:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 128: Regel 128:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#46254a;border-color:#d178db;color:#f4c5f9;" | Late middeleeuwen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#46254a;border-color:#d178db;color:#f4c5f9;" | Late middeleeuwen
| style="text-align: center; padding: 0" | 480 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 480 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 150 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 138: Regel 138:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 146: Regel 146:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#6b3c08;border-color:#ffffff;color:#fecead;" | Koloniale tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#6b3c08;border-color:#ffffff;color:#fecead;" | Koloniale tijdperk
| style="text-align: center; padding: 0" | 800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 800 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 180 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 180 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 156: Regel 156:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 164: Regel 164:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#561918;border-color:#ffafaf;color:#ffafaf;" | Industriële tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#561918;border-color:#ffafaf;color:#ffafaf;" | Industriële tijdperk
| style="text-align: center; padding: 0" | 1.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 1.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 230 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 230 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 174: Regel 174:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 182: Regel 182:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#70490d;border-color:#ffb065;color:#ffead5;" | Progressieve tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#70490d;border-color:#ffb065;color:#ffead5;" | Progressieve tijdperk
| style="text-align: center; padding: 0" | 2.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 2.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 270 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 270 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 192: Regel 192:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 200: Regel 200:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#27426d;border-color:#65b4ff;color:#ffead5;" | Moderne tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#27426d;border-color:#65b4ff;color:#ffead5;" | Moderne tijdperk
| style="text-align: center; padding: 0" | 4.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 4.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 320 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 320 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 210: Regel 210:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 218: Regel 218:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;" | Postmoderne tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#4f5751;border-color:#f8f8f8;color:#ffead5;" | Postmoderne tijdperk
| style="text-align: center; padding: 0" | 6.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 6.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 360 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 360 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 228: Regel 228:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 236: Regel 236:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;" | Hedendaagse tijdperk
! style="text-align: center; font-weight: bold; width: 150px; background-color:#c1522e;border-color:#ff8946;color:#ffd6cb;" | Hedendaagse tijdperk
| style="text-align: center; padding: 0" | 9.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 9.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 410 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 410 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 246: Regel 246:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 254: Regel 254:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;" | Morgen
! style="text-align: center; font-weight: bold; width: 150px; background-color:#1e2126;border-color:#3d76c8;color:#b9b9b9;" | Morgen
| style="text-align: center; padding: 0" | 16.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 16.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 470 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 470 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 264: Regel 264:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 272: Regel 272:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;" | De Toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#3d5f1b;border-color:#80ff00;color:#cce5ac;" | De Toekomst
| style="text-align: center; padding: 0" | 25.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 25.600 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 520 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 520 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 282: Regel 282:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 290: Regel 290:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;" | Arctische toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#b1b1b1;border-color:#daf0ff;color:#1b1d29;" | Arctische toekomst
| style="text-align: center; padding: 0" | 38.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 38.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 580 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 580 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 300: Regel 300:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 308: Regel 308:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#19483c;border-color:#3fffe1;color:#cbfff3;" | Oceanische toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#19483c;border-color:#3fffe1;color:#cbfff3;" | Oceanische toekomst
| style="text-align: center; padding: 0" | 48.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 48.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 640 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 640 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 318: Regel 318:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 326: Regel 326:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#371a52;border-color:#bf77ff;color:#e1bfff;" | Virtuele toekomst
! style="text-align: center; font-weight: bold; width: 150px; background-color:#371a52;border-color:#bf77ff;color:#e1bfff;" | Virtuele toekomst
| style="text-align: center; padding: 0" | 64.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 64.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 700 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 700 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 336: Regel 336:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 344: Regel 344:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#9c4536;border-color:#e04021;color:#ffcbc1;" | Ruimtetijdperk: Mars
! style="text-align: center; font-weight: bold; width: 150px; background-color:#9c4536;border-color:#e04021;color:#ffcbc1;" | Ruimtetijdperk: Mars
| style="text-align: center; padding: 0" | 104.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 104.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 1.110 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 1.110 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 354: Regel 354:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 362: Regel 362:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#291daf;border-color:#0d72fc;color:#ccceff;" | Ruimtetijdperk: Asteroïdengordel
! style="text-align: center; font-weight: bold; width: 150px; background-color:#291daf;border-color:#0d72fc;color:#ccceff;" | Ruimtetijdperk: Asteroïdengordel
| style="text-align: center; padding: 0" | 144.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 144.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 1.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 1.200 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 372: Regel 372:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 380: Regel 380:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#99540b;border-color:#e77d00;color:#ffce7d;" | Ruimtetijdperk: Venus
! style="text-align: center; font-weight: bold; width: 150px; background-color:#99540b;border-color:#e77d00;color:#ffce7d;" | Ruimtetijdperk: Venus
| style="text-align: center; padding: 0" | 168.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 168.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 1.300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 1.300 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 390: Regel 390:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 398: Regel 398:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#2a4a6d;border-color:#193049;color:#aaeddf;" | Ruimtetijdperk: Jupiter-maan
! style="text-align: center; font-weight: bold; width: 150px; background-color:#2a4a6d;border-color:#193049;color:#aaeddf;" | Ruimtetijdperk: Jupiter-maan
| style="text-align: center; padding: 0" | 192.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 192.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 1.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 1.400 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 408: Regel 408:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


Regel 416: Regel 416:
! style="text-align: center; font-weight: bold; width: 150px; background-color:#255a3e;border-color:#457b41;color:#e9f6a1;" | Ruimtetijdperk: Titan
! style="text-align: center; font-weight: bold; width: 150px; background-color:#255a3e;border-color:#457b41;color:#e9f6a1;" | Ruimtetijdperk: Titan
| style="text-align: center; padding: 0" | 208.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 208.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/rank-57652d887.png}}
| style="text-align: center; padding: 0" | 10% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>25% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 5% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_def_boost_attacker-04930dc92.png}}<br>6% {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/att_boost_defender_gex-e6b2e8bf0.png}}
| style="text-align: center; padding: 0" | 1.500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" | 1.500 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/population-e6f83cb5e.png}} Bevolking
| style="text-align: center; padding: 0" |  
| style="text-align: center; padding: 0" |  
Regel 426: Regel 426:
{| style="margin: auto; width: 100%"
{| style="margin: auto; width: 100%"
|-  
|-  
| style="text-align: center;" | 3 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
| style="text-align: center;" | 1 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/strategy_points-d9d1373db.png}} Forgepunten
|-  
|-  
| style="text-align: center;" | Gildekas: 30 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
| style="text-align: center;" | Gildekas: 5 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/all_goods_of_age-590f80efc.png}}  
|}
|}


|}
|}

Versie van 11 apr 2024 10:29

W_SS_MultiAge_HERO24B2-664441fa7.png
Eigenschappen
  • reward_icon_renovation_kit-3fb7d9aae.png
    renovatiekit nodig om te upgraden naar het huidige tijdperk
  • reward_icon_one_up_kit-395ac8f66.png
    verbeterkit nodig om te upgraden met één tijdperk
  • Kan in de inventaris worden opgeslagen met
    reward_icon_store_building-7dc615526.png
    opslagkit
  • Kan gemotiveerd worden
Bouwtijd:
time-acd387ad4.png
5s
Grootte:
size-5ae5e0c1b.png
4x2
Geïntroduceerd met: Evenementen en missiereeksen
Itemuitwisselingswaarde:
Tijd
trade_coins-19c6457d8.png
gemstones-cb7e81394.png
2u 1.890 2 - 4
8u 2.360 3 - 5
1d 2.840 3 - 6
Tijdperk Punten Verhoogt Eisen
time-acd387ad4.png
1d Productie
Bronstijd 40
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
20
population-e6f83cb5e.png
Bevolking
130
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
IJzertijd 64
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
50
population-e6f83cb5e.png
Bevolking
230
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Vroege middeleeuwen 160
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
80
population-e6f83cb5e.png
Bevolking
250
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Hoge middeleeuwen 320
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
110
population-e6f83cb5e.png
Bevolking
280
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Late middeleeuwen 480
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
150
population-e6f83cb5e.png
Bevolking
310
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Koloniale tijdperk 800
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
180
population-e6f83cb5e.png
Bevolking
370
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Industriële tijdperk 1.600
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
230
population-e6f83cb5e.png
Bevolking
420
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Progressieve tijdperk 2.400
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
270
population-e6f83cb5e.png
Bevolking
460
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Moderne tijdperk 4.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
320
population-e6f83cb5e.png
Bevolking
490
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Postmoderne tijdperk 6.400
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
360
population-e6f83cb5e.png
Bevolking
510
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Hedendaagse tijdperk 9.600
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
410
population-e6f83cb5e.png
Bevolking
590
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Morgen 16.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
470
population-e6f83cb5e.png
Bevolking
720
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
De Toekomst 25.600
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
520
population-e6f83cb5e.png
Bevolking
860
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Arctische toekomst 38.400
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
580
population-e6f83cb5e.png
Bevolking
1.000
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Oceanische toekomst 48.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
640
population-e6f83cb5e.png
Bevolking
1.160
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Virtuele toekomst 64.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
700
population-e6f83cb5e.png
Bevolking
1.380
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Mars 104.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
1.110
population-e6f83cb5e.png
Bevolking
2.210
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Asteroïdengordel 144.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
1.200
population-e6f83cb5e.png
Bevolking
2.400
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Venus 168.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
1.300
population-e6f83cb5e.png
Bevolking
2.600
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Jupiter-maan 192.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
1.400
population-e6f83cb5e.png
Bevolking
2.800
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png
Ruimtetijdperk: Titan 208.000
rank-57652d887.png
5%
att_def_boost_attacker-04930dc92.png

6%
att_boost_defender_gex-e6b2e8bf0.png
1.500
population-e6f83cb5e.png
Bevolking
3.000
money-ecd40aa19.png
Munten


Indien gemotiveerd:

1
strategy_points-d9d1373db.png
Forgepunten
Gildekas: 5
all_goods_of_age-590f80efc.png