Spijkerstorm: verschil tussen versies

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Geen bewerkingssamenvatting
Regel 1: Regel 1:
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{|  
{|  
|-
|-  
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nail_storm.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nail_storm.jpg}}
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
|-
|-  
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 30%;" | '''Te trainen in::'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Spijkerstormschietbaan]]
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military.png}} [[Spijkerstormschietbaan]]
|-
|-  
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 30%;" | '''Trainingskosten:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 12.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 3.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/icon_construction_reduction.png}} 12.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/money.png}}, 3.000 {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/supplies.png}}
|-
|-  
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 30%;" | '''Trainingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 4u<br />{{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/military_boost.png}} De gilderekruteringsbonus verlaagt de trainingstijd
|-
|-  
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 30%;" | '''Genezingstijd:'''
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
| style="width: 70%;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/time.png}} 24m per levenspunt
|-
|-  
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Vaardigheden'''
|-
|-  
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/double_damage.png}}<br />[[Eenheidvaardigheden#Scherp oog|Scherp oog]]
| Geeft bij aanval X% kans op dubbele schade aan vijandelijke eenheden van elk tijdperk.
| Geeft bij aanval X% kans op dubbele schade aan vijandelijke eenheden van elk tijdperk.
|-
|-  
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]]
| style="text-align:center" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/stealth.png}}<br />[[Eenheidvaardigheden#Verbergen|Verbergen]]
| Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.
| Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.
Regel 29: Regel 29:




<!-- SMW code -->
<span style="display:none">
<noinclude>
[[Category:Ruimtetijdperk: Asteroïdengordel Eenheden]]
[[Age::Ruimtetijdperk: Asteroïdengordel]]
[[UnitType::Afstandseenheid]]
[[TypeImage::https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png]]
[[Attack::650]]
[[Defense::650]]
[[Range::16]]
[[Movement::14]]
[[AgeBackgroundColor::291daf]]
[[AgeBorderColor::0d72fc]]
[[AgeFontColor::ccceff]]
[[Points::17500]]
[[Name::Spijkerstorm]]
[[ExternalImage::https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_nail_storm.jpg]]
[[SkillIcon1::https://foenl.innogamescdn.com/assets/shared/icons/double_damage.png]]
[[SkillName1::Scherp oog]]
[[SkillIcon2::https://foenl.innogamescdn.com/assets/shared/icons/stealth.png]]
[[SkillName2::Verbergen]]
[[AttackBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[AttackBonusValue1::+300]]
[[AttackBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[AttackBonusValue2::+300]]
[[AttackBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/rubble.png]]
[[AttackBonusValue3::+80]]
[[DefenseBonusImage1::https://foenl.innogamescdn.com/assets/shared/icons/light_melee.png]]
[[DefenseBonusValue1::+300]]
[[DefenseBonusImage2::https://foenl.innogamescdn.com/assets/shared/icons/long_ranged.png]]
[[DefenseBonusValue2::+300]]
[[DefenseBonusImage3::https://foenl.innogamescdn.com/assets/shared/icons/rubble.png]]
[[DefenseBonusValue3::+100]]
</span>
</noinclude>
{| style="margin: auto;"
{| style="margin: auto;"
|-
|-  
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Tijdperk
! style="text-align: center; font-weight: bold;" | Type
! style="text-align: center; font-weight: bold;" | Type
Regel 75: Regel 40:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/attack.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense.png}}<br />Bonus
|-
|-  
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nail_storm.jpg}}<br />Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_nail_storm.jpg}}<br />Ruimtetijdperk: Asteroïdengordel
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid
| style="background-color:#291daf;border-color:#0d72fc;color:#ccceff;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged.png}} Afstandseenheid

Versie van 12 jan 2021 11:15

armyuniticons_90x90_nail_storm.jpg
Eigenschappen
Te trainen in::
military.png
Spijkerstormschietbaan
Trainingskosten:
icon_construction_reduction.png
12.000
money.png
, 3.000
supplies.png
Trainingstijd:
time.png
4u
military_boost.png
De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time.png
24m per levenspunt
Vaardigheden
double_damage.png

Scherp oog
Geeft bij aanval X% kans op dubbele schade aan vijandelijke eenheden van elk tijdperk.
stealth.png

Verbergen
Kan zich verbergen tegen aanvallen vanop afstand in dit terrein.


Tijdperk Type
rank.png
attack.png
defense.png
range.png
movement.png
attack.png

Bonus
defense.png

Bonus
armyuniticons_50x50_nail_storm.jpg

Ruimtetijdperk: Asteroïdengordel
short_ranged.png
Afstandseenheid
17.500 650 650 16 14
light_melee.png
+300
long_ranged.png
+300
rubble.png
+80
light_melee.png
+300
long_ranged.png
+300
rubble.png
+100