Subcruiser: verschil tussen versies

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Regel 2: Regel 2:
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| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sub_cruiser-60a095c53.jpg}}
| style="text-align: center;" colspan="2" | {{sized-external-image|90px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_90x90/armyuniticons_90x90_sub_cruiser-1c05cb138.jpg}}
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| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
| style="color: black; background-color: orange; text-align: center;" colspan="2" | '''Eigenschappen'''
Regel 41: Regel 41:
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
! style="text-align: center; font-weight: bold;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/defense-fb6b51a2d.png}}<br />Bonus
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| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sub_cruiser-32a46cd47.jpg}}<br />Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|50px|https://foenl.innogamescdn.com/assets/shared/unit_portraits/armyuniticons_50x50/armyuniticons_50x50_sub_cruiser-b74b9be29.jpg}}<br />Oceanische toekomst
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | {{sized-external-image|25px|https://foenl.innogamescdn.com/assets/shared/icons/short_ranged-39a9cb259.png}} Afstandseenheid
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 10.300
| style="background-color:#19483c;border-color:#3fffe1;color:#cbfff3;text-align:center;" | 10.300

Huidige versie van 29 mrt 2023 om 13:56

armyuniticons_90x90_sub_cruiser-1c05cb138.jpg
Eigenschappen
Te trainen in::
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Cruiserhaven
Trainingskosten:
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4.500
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, 3.000
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Trainingstijd:
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4u
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De gilderekruteringsbonus verlaagt de trainingstijd
Genezingstijd:
time-acd387ad4.png
24m per levenspunt
Vaardigheden
unit_ability_dug_in-096ebf1e0.png

Ingegraven
Krijgt verdedigingsbonus als aanvaller meer dan 2 velden ver is.
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Contact!
Berokkent altijd vergeldingsschade in reactie op een aanval.


Tijdperk Type
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attack-3362ba9d7.png
defense-fb6b51a2d.png
range-e99118ab5.png
movement-873373c46.png
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Bonus
defense-fb6b51a2d.png

Bonus
armyuniticons_50x50_sub_cruiser-b74b9be29.jpg

Oceanische toekomst
short_ranged-39a9cb259.png
Afstandseenheid
10.300 150 140 12 22
light_melee-164093475.png
+130
long_ranged-3fbf922e0.png
+150
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+75
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+130
long_ranged-3fbf922e0.png
+150
bushes-65954c114.png
+60
forest-cfdc5b68b.png
+65